I’m a programmer in Los Angeles and the Technical Director at Heart Machine. Formerly, I developed the character and camera control for the indie game ABZÛ, created in-house rapid-prototypes at the game-hardware startup Sifteo, developed original action mobile games and major-franchise browser MMOs, and collaborated on many game jams with friends.

My passion is for procedural animation and playful interactivity. I also doodle and try to write educational posts about math and poetic computation. I’ve collected a small selection of my work here. You can learn more by checking out my resume, or contacting me directly. I'm also on twitter and linkedin.

Solar Ash Kingdom
ABZÛ
Sifteo
Battle Buddies
TyranoForce
Sleep Jack
Cordy
Sandwich Kingdom
Pixie Hollow
Spore 2D
ICE CREAM
CODE CRACKER
TRON LEGACY
DIG HARD